Review by Cruise
_____When I played around with the Heretic 2
demo, I was disappointed with the idea of having a 3D
shooter in third person perspective. I was so
disappointed that I scraped it hastely right after my
trial. I didn't welcome the different view skewed from
the original Heretic -- it just didn't feel like
'Heretic'. But ever since its full release, I've gone
through sleepless nights playing it. I must say it was a
new experience to do rolls, somersaults, javalin jumps,
and more. Really, I'm impressed!
_____A heretic by
definition is a person who favors a religious belief
against what is accepted. The story is centered around
Corvus, the character from Heretic who has been banished
to the Outer Worlds by D'sparil - you perform a variety
of acrobatic, swimming and climbing maneuvers in order to
penetrate the mystery of the plague. The plague is spread
unto your brethrens in Parthoris, which causes them to
kill anything in their way. Citizens who were spared of
the plague were either died of fear or the hostility of
_____The gameplay of
Heretic 2 is very different from traditional 3D shooters.
Having a third person view, players with weak computers
may experience a slight frame drop due to the rendering
of Corvus [Grin]. The aiming has an option of auto aiming
on close targets to reduce the difficulty. It is also
much easier to manuever compared to the Quake 2 Third
Person Mod. With more moves than standard linear
directions, Corvus can roll, jump off walls, climb, and
do all sorts of other things to reach certain places and
evade enemy attacks.
_____Now lets talk
about the AI programming. As your bloodlust brethrens of
Parthoris await for your presence, they walk around the
area ready to come rushing at you in the first glimpse.
If you whack off their arms or the weapon they're
carrying, they'll flee from you to their other
companions, wailing at the direction that you're located.
Interesting how they call for help once they're weakened.
Although AI isn't as tough as the Unreal AI Bots, enemies
are pretty mild to your pleasure of decapitation.
_____The settings are
more than elaborate in Heretic 2. Using the Quake 2
engine, Raven sculpted a masterpiece which I encourage
every game company to magnify. From damp musty sewers to
gothic cathedrals and temples, the possibilities are
unsatisfied. Imagine the sickening sway of the waters,
left and right, as you dive into pools with treasure
chests. Imagine the temples of Parthoris, elaborate and
yet, gothic - and what's this? The worshipped statue of
Corvus fully sculpted with his staff.
Heretic 2 servers is just as fun and crazy as Quake 2
multiplayer. I happened to get a taste of the multiplayer
with the demo of Heretic 2, and the players in the same
server slapped me down so hard I couldn't imagine how
long they had played with the demo. I can tell you it's
very different from Quake 2. Everyone in there is
literally ballistic! Storms emerge from the side while
another player swings their staff in circular crescents
at you while from the corner of your eye - another player
launches phoenix arrows into the whole group. You won't
really have a chance of staying alive for very long,
since it's so wild!
_____In conclusion, I
would have to say Heretic 2 would end up in my all-time
classic list. It boasts flawless perfection, and
stability is more than acceptable. Furthermore, this game
branches off slightly in the 3D shooter/action genre
where the possibilities for future releases are endless.
4.5 / 5